The Legend of Zelda: Phantom Hourglass
From Zelda Legends Wiki
(Difference between revisions)
m |
m |
||
Line 6: | Line 6: | ||
| director = | | director = | ||
| engine = | | engine = | ||
− | | released = '''DS(JP):''' TBA<br> '''DS(US):''' TBA<br> '''DS(EUR):''' | + | | released = '''DS(JP):''' TBA<br> '''DS(US):''' TBA<br> '''DS(EUR):''' TBA<br> |
| genre = | | genre = | ||
| modes = | | modes = | ||
Line 16: | Line 16: | ||
}} | }} | ||
− | Shown at the ''Game Developers Conference 2006'' in San Jose, California on March 23, ''The Legend of Zelda: Phantom Hourglass'' features {{WW}}-like graphics, with game maps on the top screen and gameplay on the bottom, using the stylus for actions such as guiding a fairy companion. | + | Shown at the ''Game Developers Conference 2006'' in San Jose, California on March 23, ''The Legend of Zelda: Phantom Hourglass'' features {{WW}}-like graphics, with game maps on the top screen and gameplay on the bottom, using the stylus for actions such as guiding a fairy companion (who in turn guides Link). |
{{stub}} | {{stub}} | ||
{{Zelda game}} | {{Zelda game}} |
Revision as of 04:28, 24 March 2006
The Legend of Zelda: Phantom Hourglass | |
Developer(s) | |
Publisher(s) | |
Producer | |
Director(s) | |
Release date | DS(JP): TBA DS(US): TBA DS(EUR): TBA |
Genre | |
Mode(s) | |
Rating(s) | |
Platform(s) | Nintendo DS |
Shown at the Game Developers Conference 2006 in San Jose, California on March 23, The Legend of Zelda: Phantom Hourglass features Wind Waker-like graphics, with game maps on the top screen and gameplay on the bottom, using the stylus for actions such as guiding a fairy companion (who in turn guides Link).