Right now, the sword techniques are mixed in with magic spells in their own category. Most of these techniques' pages will never be more than a one or two sentence stub. Therefore, I suggest combining them into one page. Below shall be laid out an example of how this may appear. Any game lacking any special sword techniques would be removed from the list. Alternately, this list could (and possibly should) be listed by attack rather than by game.
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These sword techniques appear in most Zelda games.
This technique is only available in the Gameboy Advance port of A Link to the Past, and requires complete the multi-player Four Swords game and other quests before it may be learned.
(I'm unfamiliar with this game and its attacks.)
(I don't know if this is a sword technique, because I'm not familiar with Majora's Mask.)
Usage: Equip Pegasus Boots and a sword, then dash.
Introduced in A Link to the Past, this attack allows Link to attack while running.
In The Minish Cap, Link learns this attack from the swordsmaster, Swiftblade.
This move is similar to the Hurricane Spin.
This move is similar to the Great Spin Attack.
Usage: When Link has only one heart left, swing the sword.
Similar to the Sword Beam, the Peril Beam fires a projectile attack.
In The Minish Cap, Link learns this attack from the swordsmaster, Waveblade.
Usage: Press and hold the sword button. After charging, release.
This is one of Link's common attacks since A Link to the Past when his uncle taught him the move.
In The Minish Cap, Link learns this attack from the swordsmaster, Swiftblade.
Usage: When Link's hearts are full, swing the sword.
Link's earliest sword technique, the Sword Beam fires a projectile attack. This move only appears in 2D games.
In The Minish Cap, Link learns this attack from the swordsmaster, Grimblade.